Boomtown (2019-Present)
Project Brief:
Create an interactive, immersive, playable series of quests & puzzles for a 4 day, 70,000 person music festival.
our response
Aesthetic: a surreal version of modern day “normcore” Britain.
Theme: a satire of consumerism, advertising and 2000s office culture called “BLIP: The Boomtown Lifestyle Important Product.”
Provided 65 costumed performers
Directly integrated performance with over a dozen other crews
Wrote and created the story and gameplay for an immersive game
Designed, built and stage managed multiple immersive venues
Created and built custom sets for over 1000 punters to interact with